Choose your event.
Ball games, driving lines or a quieter test of thought.
On the court
Follow the ball, find an opening and read the game’s own rules.
Take the racing line
Two different machines. Start with the listed controls before taking the route.
Think a move ahead
Matching pairs or moving parcels: look at the objective before committing.
Change the pace
A jump between aquariums or a duck’s island world. Pick a different kind of field.
Every event in the programme
Before the first move
Read the controls. Then press Play.
Previews stay local until you choose to load a game. The game’s instructions explain its rules and inputs.
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